Director of Immersive Systems & Spatial Computing 🌐✨
New role created for 2026
Role Overview 🎯
The Director of Immersive Systems & Spatial Computing leads the design and evolution of next-generation experiences that blend the physical and digital worlds. This role sits at the frontier of human-computer interaction, where gestures, vision systems, sensors, and intelligent agents merge into seamless spatial ecosystems.
The director guides cross-functional teams developing augmented interfaces, 3D interaction frameworks, spatial mapping technologies, and real-time simulation engines. This is both a visionary and deeply technical role—perfect for someone who can architect complex systems, make bold decisions, and shape how millions of users will interact with technology in the next decade.
Key Responsibilities 🚀 1. Vision & Strategy for Spatial Computing
The role rewards curiosity, bold experimentation, and a deep respect for the complexity of human perception. It's for someone who enjoys sculpting systems where physics, cognition, and digital intelligence weave together. Someone who sees the world not as static space, but as an evolving playground for interaction and imagination.
The Director of Immersive Systems & Spatial Computing leads the design and evolution of next-generation experiences that blend the physical and digital worlds. This role sits at the frontier of human-computer interaction, where gestures, vision systems, sensors, and intelligent agents merge into seamless spatial ecosystems.
The director guides cross-functional teams developing augmented interfaces, 3D interaction frameworks, spatial mapping technologies, and real-time simulation engines. This is both a visionary and deeply technical role—perfect for someone who can architect complex systems, make bold decisions, and shape how millions of users will interact with technology in the next decade.
Key Responsibilities 🚀 1. Vision & Strategy for Spatial Computing
- Define a multi-year roadmap for immersive platforms, interfaces, and developer ecosystems.
- Identify emerging trends (XR, holographic UI, spatial AI, multimodal agents) and drive the organisation's long-term positioning.
- Align research, engineering, and product teams around a cohesive spatial computing strategy.
- Oversee the design of real-time rendering systems, computer vision pipelines, and 3D spatial mapping frameworks.
- Guide development of interactive systems using advanced GPU pipelines, neural rendering, SLAM algorithms (simultaneous localisation and mapping), and physics engines.
- Evaluate technologies such as neural radiance fields (NeRFs), sensor fusion, and generative 3D model architectures.
- Partner with hardware, ML, and design teams to deliver intuitive, high-performance spatial experiences.
- Translate complex research concepts into user-friendly interfaces and developer-ready APIs.
- Run experimentation programs to validate new modes of interaction—from gesture control to AI-assisted navigation.
- Lead and grow teams of engineers, researchers, designers, simulation specialists, and prototyping experts.
- Foster a culture of experimentation, scientific honesty, accessibility in design, and user-centric development.
- Mentor senior leaders and set standards for technical excellence across multiple divisions.
- Establish safeguards to ensure spatial data—such as room scans, user movement, biometric signals, and proximity info—is handled responsibly.
- Advocate for inclusive design and usability across diverse physical and cognitive needs.
- Oversee risk assessments for immersive technologies in real-world environments.
- 10+ years leading engineering, simulation, XR, or spatial computing programs.
- Deep expertise in at least one core domain: computer vision, real-time rendering, GPU systems, robotics, or multimodal ML.
- Strong understanding of geometry processing, 3D graphics, perception systems, and human-computer interaction.
- Experience managing and growing multi-disciplinary teams.
- Proven track record of shipping complex, high-performance products.
- Experience with AR/VR head-worn devices, tracking systems, or large-scale simulation environments.
- Knowledge of reinforcement learning for interaction modelling or environmental prediction.
- Familiarity with developer ecosystem design—SDKs, APIs, documentation, standards.
- Strong storytelling skills for communicating future-facing ideas to executives and external partners.
- A clearly defined spatial computing strategy that becomes the organisation's north star.
- A prototype or early-stage platform enabling immersive applications across productivity, communication, entertainment, or navigation.
- Teams aligned around shared architectural standards for real-time systems and spatial interaction.
- Demonstrable improvements in user comfort, accuracy, latency, and intuitiveness of immersive experiences.
- Recognition across the company as the go-to person for transforming ambitious spatial ideas into functional reality.
The role rewards curiosity, bold experimentation, and a deep respect for the complexity of human perception. It's for someone who enjoys sculpting systems where physics, cognition, and digital intelligence weave together. Someone who sees the world not as static space, but as an evolving playground for interaction and imagination.
Referral reward: $750
IT & Telecomms > Architect > IT & Telecomms